PLAYDREAM|GOOGLE PROJECT STREAM.
Playdream is an original controller solution to answer Google’s first endeavor into the realm of PC gaming and PC gaming accessories. It is intended to release with the launch of Google Project Stream.
Design Spring 2019.
This project does not reflect the views of, or is associated with Google, in any way. It was completed as a brand study and personal project.
WHAT IS PROJECT STREAM?
Project Stream is Google’s latest video game concept. Announced and beta tested in October of 2018, Project Stream utilizes Google’s Chrome browser to stream video games that are hosted and processed on their own servers. The user’s computers does none of the processing work, making performance gaming computers a thing of the past. All that’s required is a fast internet connection!
Images shown above belong to Google.
Beta testers were given access to the entirety of Assassin’s Creed Odyssey, rendered at the highest technical settings, all through the use of a Ubisoft account and Project Stream. Users also tested latency and responsiveness of controls through the cloud-processed based medium.
EARLY LEAKED PATENTS.
Featured on Yanko Design, early visualizations of Google’s submitted patent for a possible controller design were created by Sarang Sheth.
Images shown above belong to Yanko Design and Google.
While the above renders by Sarang Sheth and patents submitted by Google may not be the final design, the gaming and design community shared some common critiques about the proposed controller.
“ The controller looks like a less comfortable version of a PS4 controller.”
“It looks bland and doesn’t make any interesting stylistic/functional choices.”
“It does nothing new or special.”
THE GOOGLE HARDWARE FAMILY.
Google’s home products and electronics have very distinct form language and details that the proposed controller fails to utilize. Creating a controller with the same tactile and visual impact is important.
Products/images shown above belong to Google.
THIS IS PLAYDREAM.
Playdream puts a Google spin on the classic game controller, keeping the button layout fresh dynamic, but familiar and highly functional.
The surface area of the movement stick (left stick) has been greatly increased, and is still pitched at a traditional vertical angle for accuracy. The camera stick (right stick) has been pitched at a more ergonomic angle, allowing for more comfort during play.
The D-pad has also been pitched for ergonomic comfort.
The home button, options button, and Google Assistant buttons have all been moved from the top center of the controller. The Google Assistant and home buttons can be activated with the third or fourth fingers of the user’s hands, allowing them to keep their index and thumbs on gameplay buttons.
Playdream features traditional trigger style controls. The top left and right top buttons are designated by LT and RT. The bottom left and right buttons are designated by LB and RB.
Playdream is charged using a USB Type-C cable. It can also be plugged into a computer or laptop to charge while in use. Google Pixel Earbuds can also be used with the USB Type-C port. A USB Type-C adapter to 3.5mm audio jack can be used to connect to any gaming headset.